KROMA MACHINE CONCEPTS

INTERACTIVE WEBGL SIMULATIONS

OPTION 1: THE FRACTAL CORE

Pure GLSL Shader (Raymarching). Mathematically perfect, morphing dimensional anomaly. Highly hypnotic and alien.

OPTION 2: NEURAL SWARM

100,000 GPU-driven particles mimicking fluid dynamics. Organic, alive, forming structures out of chaos.

OPTION 3: CINEMATIC GLASS

Photoreal MeshPhysicalMaterial with refraction, thickness, and heavy Unreal Bloom post-processing. Apple-style luxury.

OPTION 4: TOPOLOGICAL WEB

Complex, shifting wireframe topology. Very architectural, lightweight, and deeply technical cyberpunk aesthetic.