KROMA MACHINE CONCEPTS
INTERACTIVE WEBGL SIMULATIONS
OPTION 1: THE FRACTAL CORE
Pure GLSL Shader (Raymarching). Mathematically perfect, morphing dimensional anomaly. Highly hypnotic and alien.
OPTION 2: NEURAL SWARM
100,000 GPU-driven particles mimicking fluid dynamics. Organic, alive, forming structures out of chaos.
OPTION 3: CINEMATIC GLASS
Photoreal MeshPhysicalMaterial with refraction, thickness, and heavy Unreal Bloom post-processing. Apple-style luxury.
OPTION 4: TOPOLOGICAL WEB
Complex, shifting wireframe topology. Very architectural, lightweight, and deeply technical cyberpunk aesthetic.